Final Fantasy XIII has real time enemies roaming the world freely, an enemy encounter system that was not considered the norm in Final Fantasy games for the longest time. Do you miss the days of random enemy encounters?

Personally I’m a little torn between the two enemy encounter systems. On one hand, I wholeheartedly hate the random enemy encounter system because sometimes you can’t take more than a couple steps before being bombarded. On the other hand, I don’t like the feeling of being able to walk right past an enemy if I wanted to. Sure, some wild animals wouldn’t bother you if you let them be, but not all of them. If I walk past a jaguar the the middle of the jungle, chances are he’s going to attack me regardless if I want to walk right past him.

Which enemy encounter system do you prefer? Do you like random enemy encounters or do you like seeing the enemies you are going to annihilate?


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i don’t like the random encounters. sometimes you’re tired and all you want to do is get to a save point but then monsters randomly pop up


At one point in Final Fantasy XIII the tutorial actually suggests that you avoid the upcoming battles because your characters aren’t strong enough. It then goes on to say that you may have to use this tactic in the future. Weird, I know, but its something they apparently did consciously.


Why would you play a game if you just bypass all of the battles and walk by all of your enemies? I don’t do such a thing. So having visible enemy encounters ALA Kingdom Hearts is awesome. In that game, its balanced between them initiating a fight or you being able to avoid them at critical times. I think the KH system is more balanced than FFXII, where you can simply avoid too many battles.



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