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There have been many games that have taken me a few days to complete, but I have never had the patience to take over 200 hours on one game! Is 200 hours too much?
A recent total completion playthrough of 38 Studios’ Kingdoms of Amalur: Reckoning took more than 200 hours, which has the lead designer wondering if they might have overdone it a little. Lead designer Ian Frazier said that even the quality assurance folks that have been playing the game for months and know how to take the easy routes and fly through games like this took more than eight days to experience everything the game had to offer.
So, basically, this means that even when they skipped cut scenes and dialogue, didn’t engage in any combat, and sprinted everywhere and took every short cut they could, they still managed to take around 200 hours. Sure, some gamers may enjoy games like that, but when you think about adding in everything they took out, I wonder how long it would really take to complete this game?
I personally could not see myself playing this game for more than a few hours before I got bored, but I’m sure fans of the game (and I mean BIG fans) would love this!
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02/05/12 6:18 pm
wow thats so many hours *O*
02/05/12 1:50 am
I can’t see myself playing this game either.. I’m sure fans will enjoy it more!
02/04/12 2:17 pm
Hmm? Never heard of this game before. Looks interesting!



saranghaesuju on Apr 12, 2012 12:00pm
bobamochi on Apr 14, 2012 10:00am
saranghaesuju on Apr 16, 2012 08:00pm
cheeseheartssuju on Apr 13, 2012 10:00am
ndhaa on Apr 28, 2012 06:00pm
hatsuyuki3 on Apr 21, 2012 11:00pm
aicileffers on May 05, 2012 03:14pm
saranghaesuju on Apr 16, 2012 05:59pm
hatsuyuki3 on Apr 08, 2012 10:00am
hatsuyuki3 on May 17, 2012 10:00am