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After playing LostWinds on the iPad last year (see review here), I was quite excited to discover that I could play its sequel, LostWinds2: Winter of the Melodias. I lost no time in doing so because I quite loved the first game and wanted to see what Frontier Development Ltd had in store for me this time.
I was not to be disappointed. LostWinds2 featured the same breathtaking graphics that could be found in LostWinds. The music, the graphics, everything was like the first game and maybe a little more because you could switch between summer and winter seasons. Wait, winter season?! Winter?! Well, it’s only called Winter of the Melodias and rightly so.
LostWinds2 takes place mainly in the city of Melodias, with some action in Summerfalls Village and Chilling Peaks, all located in the world of Mistralis. But it wasn’t always winter. Winter befell Melodias City after the evil spirit of Balasar takes over the body of a young boy, Riveren, who was seen in the prologue and about to sing in the King’s ceremony some time ago. Balasar puts the city under eternal winter (hey, where have I heard this premise before) and it’s up to you, as Toku, the game’s protagonist, along with the Wind Spirit, Enril, to find your mother Magdi before embarking on a journey to find Sonté, the Spirit of Seasons, not only to save her, who has been infected by Balasar’s malevolent nature (sounds like Arwen in Lord of the Rings), but the rest of the world.
With Enril’s new magic, you can use your wind powers to levitate objects, suspend them, then use them to shatter walls. You can always use the wind to direct flames and even use the wind to create snowballs out of falling snow to shatter ice. Yes, I know, because somehow, snowballs can destroy ice. Beats me. I have no clue how that seems to work, but hey, it does!
It is not necessary to play the first game in order to play the second game, though you may want to know how Magmok, the final boss from the previous game, came to your side (easy: Magmok was controlled by Balasar, you overcame Magmok, Balasar was banished, and Magmok became good again).
Mind you, as much I love this game, I couldn’t figure out, for the life of me, how to continue on in the beginning of my journey. Magmok accompanies you so he can help you out in higher areas of the game, but when the game told me to levitate an object, then pinch it as to suspend it, I had no idea that I was supposed to use the rock to shatter the wall that was near me. Took me about 15 minutes to figure it out. I first thought I was supposed to throw the rock in the air, then to somehow land on it and launch myself up. Nah, game doesn’t work that way. Wish I had some form of instructions. Then again, it is a puzzle. Whoops.
Interested in wanting to know more or to purchase the game? Click here.
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